![]() It features 192 shading units, 24 texture mapping units, and 3 ROPs. This ensures that all modern games will run on HD Graphics 530. Built on the 14 nm+ process, and based on the Skylake GT2 graphics processor, the device supports DirectX 12. We recommend a Decent Processor and 4GB of RAM for Optimal Performance. The HD Graphics 530 is an integrated graphics solution by Intel, launched on September 1st, 2015. Intel HD Graphics 530 Desktop is best suited for resolutions up to and including 1366x768. Gaming benchmarks put its performance almost on level with a dedicated GeForce 920M. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. ![]() The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The GPU Shares the System's RAM which varies from laptop to laptop. The Central Unit Initially Runs at 350MHz and goes up to 1150MHz, in Turbo Mode. It equips a GPU Codenamed GT2 which offers 24 Shader Processing Units, 16 TMUs and 8 ROPs. Additionally, it also supports DDR4 Memory. The Skylake Core includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4. Intel HD Graphics 530 Desktop are Integrated Graphics in some of Intel's Skylake Processors. In the comparison of GPUs, it is really important which of them - Intel HD Graphics 530 or NVIDIA GeForce GTX 1050 - is better for games with different system settings.Intel HD Graphics 530 Desktop Game Requirement Analysis Uncertain – There is a little information for making FPS statistics. Uncertain – There is a lack of information for data analysis. May Run Fluently – The perfect balance of gaming performance and technical specifications of the GPU. The graphics accelerator will run at less than 40 frames per sec.įluent – The GPU efficiently copes with the detailed drawing of more than 60 frames per sec. It is a poor result by now.įluent – Here are the average system requirements. Some lags are possible even at low monitor resolution.įluent – The GPU is able to draw from 20 to 30 frames per sec. May Stutter – The system requirements are not compatible with the GPU. ![]() Stutter – Too low performance of the GPU is not able to draw 5 frames per sec to the full extent. ![]()
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